Scouting, Volume 9, Number 1, January 1921 Page: 2
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SCOUTING, JANUARY, 1921
Troo
If you will hike overnight in the full-
of-the-moon we will be hiking together—-
for I will be sleeping out with my troop,
under that same moon.
i
—And if it rains ! Well, those who
care if it rains will be in cities, calling
a taxi or taking the subway. If it does
rain, it'll be all the more fun. C. E. S.
March 7—12
Instruction. — Demonstration
of fire by friction. Explanation
of materials used and methods, by
patrol leader, Handbook for Boys,
pages 100-102; special article in
SCOUTING, Jan. 15, 1920. An-
nouncement of contest for patrol
points next week; first flame to
score 10, second 9, and so forth,
first 10 scoring; as many con-
testants as possible from each
patrol, each fire-maker to stay in
contest and endeavor to score ad-
ditional points before all 10 fires
are made.
Games.—Broad Side Tug of
War. Fall in according to height.
Odd numbers face even numbers,
each grasping one wrist of each
Of two men facing himself, form-
ing a continual chain in which
the wristholds alternate. Feet in
position of attention. At the
word " Go," the odd numbers en-
deavor to pull the even numbers
to their side of the room. This
leads to a snake-like pattern for
the line, and the side wins which
first gets two points of its own
line against its wall at the same
moment, the points not to be two
scouts side by side, but two or
more scouts at two different parts
of the line.
Heads and Tails. The same
sides again line up facing each
other in center of the room, but
do not grasp hands. The odds
are given the name " Heads " ;
the evens, " Tails." A coin is to
be tossed, and when it is called
the side designated is to beat it
back to its own goal, which is
within five feet of its wall, the
other side pursuing and endeavor-
ing to tag those in retreat.
Those who are touched join the
opposite side or are eliminated.
The lines face each other near
enough so that they could touch
hands, a coin is tossed and called
" Heads" or " Tails" and the
game is on.
Inspiration.—Troops seated in
closed circles. Candle lantern or
pair of candles on board in cen-
ter of circle. Other lights out.
Senior patrol leader to call upon
ten newest boys or boys of lowest
grade in the troop to explain
what the scout good turn is, giv-
ing an instance in which they
have found a chance to do a good
turn. Scoutmaster's remarks to
close consideration of the idea.
Closing.—Stand in circle with
joined hands and repeat Scout
Oath quietly, thinking particu-
larly of the part that applies to
the daily good turn. Scoutmas-
ter : " Good night, boys." Scouts:
" Good night, Mr. •" •
Note: Patrol leaders collect
dues before meeting or during
patrol period and report attend-
ance to scribe, turning funds to
treasurer.
March 14—19
Instruction within patrols. Pa-
trols seated in own corners of
room. Use location name that fits
patrol name. Examples: Black
Bears in their Cave; Panthers in
Lair; Eagles on Crag; Foxes in
Den. Review on rope work for
speed. See Boys' Book, page 79,
Diary page 195.
Contest.—Knot Tying. Hand-
book for Scoutmasters, page 320.
Two contests, taking time of
every boy at tying.
" Two men. One stands with
staff held horizontally. The tyer
ties two half hitches on the left
end of staff, ties the following
knots in order: An overhand knot,
bowline, halter, figure-eight, sheet
bend (to loop of bowline), sheep
shank, and ties a clove hitch to
right end of staff. Six feet of
clothesline. One knot improperly
tied will disqualify. Speed Event."
Suggest listing knots in order on
blackboard to help boys.
Contest. — Fire by Friction.
Handbook for Scoutmasters, page
321. All boys competing.
" One man. Apparatus must
be made by scout from natural
material found in United States.
Tinder to be natural material, the
following materials to be barred :
powder from previous attempts,
chemicals, shavings, pencil sharp-
enings, paper, cloth, cotton, string
or rope. ' Warming up ' is not
allowed, but using notch that has
been used before is permissible.
Speed Event."
See also Boys' Book, page 100.
Demonstration to Troop.—
Boys seated. Arrangement of
material for cooking fires, by pa-
trol leader who has gone over the
material in this issue, pages 4
and 5, and brought a haversack
of wood for the purpose. Three
or four good fire plans are suffi-
cient.
Game.—Chalk the Arrow. Boys'
Book, page 409. Out-of-doors if
weather permits. Start one run-
ner from each patrol with differ-
ent color chalk to keep trails
clear. A mile is sufficient.
Jack's Alive. Seated in circle.
Light a cork and pass around,
blowing to keep spark and saying,
"Jack's alive," if he is when
passed. One who holds Jack when
he expires must have one mark
made on face with burnt cork,
such as mustache, goatee, etc.
Three decorations call for the
spanker line.
Ceremonial Closing. Handbook
for Scoutmasters, page 79, 31-34.
March 21—26
Opening.—Troop formation and
inspection. Presentation of Colors.
Pledge of Allegiance. Scout Laws.
Request for those who are willing
to renew Scout Oath to step two
paces forward. Renewal of Oath.
Dismissal to patrol stations.
Instruction.—Explanation of
patrol quiz. Two patrols will be
seated on the lines of the letter
" V," their leaders in the opening
of the " V " facing the opposing
patrol. The leaders will alternate
in asking questions on the scout
organization, uniform, badges, and
anything for which the answer is
given in those pages of the Hand-
book for Boys preceding the merit
badge section. This does not mean
that a question may be asked such
as " box the compass," but that
a fair question to be derived from
the material in page 36 would be
" name the tests required of a
second class scout." Questions
will be asked alternately, by the
patrol leaders, of the boys in the
competing patrols* going in .rota-
tion as the boys are seated. Each
satisfactory answer will score 10.
Each failure may be helped out
by the assistant patrol leader
seated with the patrol, who may
answer within a half minute of
the question if his fellow scout
does not know the answer. If
the assistant patrol leader has the
right answer the side will score 5.
It is contemplated that two sets
of two patrols will compete simul-
taneously. The object is to make
play out of instruction in general
organization, recognition of in-
signia, etc., which is important
for the boys to know, but which
is not otherwise reviewed in ex-
aminations.
Game.—Swat 'Em. Closed cir-
cle formation with hands cup-
shape behind back, eyes to the
front. " It " runs around outside
of circle, leaving the swatter,
which is a heavily knotted trian-
gular bandage, in the hands of
one of his friends, himself con-
tinuing rapidly around the circle
but without revealing the identity
of the one to whom he gave the
swatter. The one who receives
the swatter at the same time be-
comes " It" and has the privilege
of swatting the scout at His right,
on the back below the neck and
above the hips, while that scout
beats it around the circle to the
right and back into his place. The
play is heightened as the element
of secrecy increases and the
chance improved to get in one
good lick before the scout at the
right tumbles to the location of
the swatter and makes his get-
away. When the chase is ended
the holder of the swatter con-
tinues about the circle as did the
first " It." leaving the bandage, in
all probability, in the hands of
March 28—April 2
Ceremonial Opening. Handbook
for Scoutmasters, page 39.
Drill for Instruction. Hand-
book for Scoutmasters, page 355.
Do not try many movements but
get four well. Close with snappy
drill for precision.
Address by troop committeeman
on any phase of scout instruction,
travel, photography, etc.
Patrol Period.—Advancement
work in patrol quarters. (Ex-
amination of candidates and
scouts by officers and troop com-
mitteemen during this period.)
Challenges.—Invite boys to
challenge all comers within 10
pounds of their weight at Hand-
wrestling, Indian Wrestle, Tug-of-
War, on staff. Grip on raised
staff, etc. See page 345, Scout-
masters' Handbook. (" Sir, I,
Bobby Smith, of the Panthers,
challenge 4 for Hand-wrestling. My
weight is 98 pounds.")
Games.—Handbook for Scout-
masters, page 346, Pull Him Over.
Two parallel lines attempt to pull
each other across a mark. The
contest continues for a certain
length of time, or until all of one
side have been pulled across line.
Hands are clasped across the line
to start with. After that grab
any opponent's hands you can
reach, calling upon team-mates
for help.
Entertainment.—Tell or read
a story. It is suggested that the
collection, "The Boy Scouts' Book
of Stories," edited by the Director
of the Library Department,
Franklin K. Mathiews, will be
useful for this period, and that
the O. Henry story, " The Ran-
som of Red Chief," page 108, has
a lot of fun in it for this meet-
ing. This is available in any O.
Henry set. The story hour can
be handled with the general lights
out and a candle light to read by.
Closing.—T r o o p formation.
Colors. Oath. " Great Scout-
master Benediction " : " May the
Great Scoutmaster" (all make
gesture toward heavens) " of all
good scouts" (inclusive gesture
from right to left at height of
shoulder) "be with you till we
meet again" (right hands being
brought to hearts and heads
bowed).
the scout at the left of the scout-
master, who is always a special
goat in this game.
Inspiration.—Abraham Lincoln
story from current Boys' Life,
preferably by a patrol leader.
Demonstratio n.—Ex-
hibitions of trail signs by patrol
leader as shown on pages 4 and 5
this issue. Select those signs
characteristic of your troop and
teach patrol leader beforehand.
IT is true that men in groups, in a regiment, possess a force quite different from the sum of their individual
powers. But this sum varies with every leader. The worker accomplishes more or less, not only as his com-
panions vary, but to an even greater or less extent as his leaders change.
The raw recruit under Napoleon the Great is vastly different from his cousin under Napoleon the Little; and
an army of sheep led by a lion will almost always defeat an army of lions led by a sheep.
—Saturday Evening Post Editorial.
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Boy Scouts of America. Scouting, Volume 9, Number 1, January 1921, periodical, January 1921; New York, New York. (https://texashistory.unt.edu/ark:/67531/metapth310739/m1/2/: accessed April 27, 2024), University of North Texas Libraries, The Portal to Texas History, https://texashistory.unt.edu; crediting Boy Scouts of America National Scouting Museum.