Scouting, Volume 7, Number 13, March 27, 1919 Page: 28
128 p. : ill. ; 21 cm.View a full description of this periodical.
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28
SCOUTING
A GREAT FIGHT GAME
DO you know all the railway ter-
minals in your city? Do you know
the quickest routes to them from
any given spot? Do you know the best
way to get from one end of the town to
the other ? Could you tell instantly what
time the next train for a neighboring city leaves
and how long it takes to get there? In other
words, do you know your city as perfectly as
you know the Scout Oath and Law?
The Scouts of London, according to Lieut.-
C'ol. Fredrick Trevor Hill, recently returned
from staff service in France, know that city as
well as the English Bobby does. In order to
pass the test in pathfinding, they must know
all about every highway and still more about
the obscure byways. English Scout tests in
general, Col. Hill no:--'., are more difficult than
ours.
Yet the English Scouts pass these hard tests.
They have wide-awake, painstaking instructors
in their patrol leaders, who take it upon them-
selves to get right down to brass tacks and im-
part to the other Scouts of the patrol a work-
able knowledge of scoutcraft. When they ask
a pupil which side of a wound he would apply
a tourniquet, a complete answer includes the
reason for placing it between the wound and
the heart.
These patrol leaders not only teach, they
lead. The business of maintaining discipline
at troop meetings, for instance, is not put en-
tirely up to the cSoutmaster. Many English
troops, after the roll has been called, split up
by patrols and meet in separate rooms. There
the patrol leader is monarch of all his surveys,
and he stands for no nonsense. Until the rou-
tine program is over, strict adherence to duty
is demanded.
ENGLISH "FIGHT" GAME
_ Once their business has been well done, all
kinds of play follow. Col. Hill was impressed
with the great number of "fighting" games in
vogue among English Scouts. He described
one, the first step of which is to divide the
troop into two parts. One-half of the Scouts
put a bright bit of tape between their belts and
their backs. This colored piece of bunting is
not tied in any way and can be dislodged by a
good sharp tug. When their colors have been
adjusted, the group starts out and marches for
a pre-arranged length of time. When this is
up, the rest of the troop starts in pursuit of
them.
Oftentimes, it is something of a job to find
the first crowd, but scouting eyes and ears
eventually locate them. When the two groups
meet, it is up to those who started last to
snatch the tapes from the others' belts. A
battle royal, of course, ensues. This is gov-
erned by rules preventing unsportsmanlike tac-
tics and unnecessary roughness, which are en-
forced by the Scoutmaster, who acts as a
referee. Nevertheless-—well, never mind. Its
a fighting game, remember. If those on the
offensive succeed in wrenching away the pieces
of tapes, they win; but if the defenders guard
them successfully until time is called, they are
the winners.
You can have a lot of fun with this game.
Be sure that the tapes are not made fast to any
belt and insist upon gentlemanly, un-hunlike
methods of warfare. Here is a chance for
American patrol leaders to show some more
leadership.
HOW TO GET BOYS' LIFE
1 C O U T executives,
scoutmasters and
the scout field gen-
erally, are constantly
making inquiry of Na-
tional Headquarters as
to the most advan-
tageous way to secure the official scout
magazine BOYS' LIFE, for members of
their troops and others interested in
scout work. For the information of all
interested, the following methods are
recommended:
(1) Exclusively to members of the Boy
Scouts of America, BOYS' LIFE, one year,
$1.00.
(2) For $1.50 BOYS' LIFE, one year,
with the choice, as a premium, of a Scout
Knife, an Eastman Camera, a Fountain Pen,
a Daylo Pocket Flashlight, or any book of the
"Every Boy's Library" or the "Boy Scout
Life Series."
(3) For 90 cents BOYS' LIFE, one year
on the "Troop Plan," which requires that three
or more members of a troop subscribe at one
time (no premium or calendar with this offer).
(4) For $1.25 BCYS' LIFE, one year, to-
gether with the Boy Scout Handbook.
(5) For $1.15 BQYS' LIFE, one year, this
amount also covering the Scout's registration
fee or re-registration fee.
(6) For $1.50 BOYS' LIFE, one year, to-
gether with a copy of the Boy Scout Hand-
book, and this amount also covers the registra-
tion fee or re-registration fee of the Scout.
BOYS' LIFE is edited by Scout Men
Who Know Boys, and there is no
other publication like it. It is a most
unusual magazine—as distinct in the boy j
field as is the Scout movement itself, j
This magazine is a present that lasts a
whole year, and its influence may affect :,
the course of a life. No parent or true
friend can make a better gift to a boy.
BOYS' LIFE uplifts and inspires the
boy, while it fascinates
and entertains him.
A sarhple copy of
BOYS' LIFE and pros-
pectus will be sent free
on request. National
Headquart ers, Boy
Scouts of America, 200
Fifth Ave., N. Y. City,
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Boy Scouts of America. Scouting, Volume 7, Number 13, March 27, 1919, periodical, March 27, 1919; New York, New York. (https://texashistory.unt.edu/ark:/67531/metapth283035/m1/30/: accessed May 22, 2024), University of North Texas Libraries, The Portal to Texas History, https://texashistory.unt.edu; crediting Boy Scouts of America National Scouting Museum.